### Re: The Raven Alternative Challenge ideas

Posted:

**09 Nov 2020, 20:50**One I thought of a couple of weeks ago.

Fifty or so randomly selected stations from all modes Zones 1-6 (you can throw in the Ruislip Lido Railway as well if you like!)

The object is NOT to visit all the stations in the set time, or even the most, but the rarest (i.e. the stations visited by the fewest other competitors).

It might well require a spreadsheet to calculate the scores, as I anticipate the players to score something like

2^(n-v)

points for each station, where n is the number of competitors and v is the number of competitors who visited the station.

So if everyone visits one of the stations, that will only be worth one point. However if there are ten competitors and only one player visits it, he will score 2^9 = 512 points.

The 'interesting' part lies in trading off whether to visit the 'easier' stations (thereby getting quite a few in but probably visited by lots of people) or the more distant ones that you are likely to be able to visit fewer of, but likely to be visited by fewer people). Of course if nearly everyone rushes off and visits the distant stations but one player decides to visit the closer stations, he could end up winning....

Fifty or so randomly selected stations from all modes Zones 1-6 (you can throw in the Ruislip Lido Railway as well if you like!)

The object is NOT to visit all the stations in the set time, or even the most, but the rarest (i.e. the stations visited by the fewest other competitors).

It might well require a spreadsheet to calculate the scores, as I anticipate the players to score something like

2^(n-v)

points for each station, where n is the number of competitors and v is the number of competitors who visited the station.

So if everyone visits one of the stations, that will only be worth one point. However if there are ten competitors and only one player visits it, he will score 2^9 = 512 points.

The 'interesting' part lies in trading off whether to visit the 'easier' stations (thereby getting quite a few in but probably visited by lots of people) or the more distant ones that you are likely to be able to visit fewer of, but likely to be visited by fewer people). Of course if nearly everyone rushes off and visits the distant stations but one player decides to visit the closer stations, he could end up winning....