Where am I? - on the move: rules

Can you tell where it is yet?
GuyBarry
The Twilight Zone
Posts: 5408
Joined: 01 Aug 2011, 08:24

Re: Where am I? - on the move: rules

Post by GuyBarry » 10 Nov 2015, 09:55

Rules in full (please check):


The aim of the game is for the "finders" to find the "hider" by asking a series of yes/no questions. These may relate either to the hider's current location or to his/her previous route. A maximum of two questions in a row per player is permitted. There is no limit to the total number of questions allowed. The winner is the player who correctly identifies the hider's current location.

If a player asks a question before the previous question has been answered, the hider should answer as though it had been asked after that question was answered, even if a move intervenes.


Rules regarding movement:

1) The hider can start at any station on one of the following networks: London Underground, London Overground, DLR, TfL Rail.
2) After each even-numbered question, the hider must make a move of one stop on any of the above networks in any permitted direction (except as under rule 5/6). The hider may not move after odd-numbered questions.
3) The hider can change line only where two lines intersect in the same station, with this defined by Guinness rules, i.e. no switching between:
  • The two Paddingtons, Edgware Roads or Hammersmiths
  • Bank and Monument
  • Shadwell (LO) and Shadwell (DLR)
  • Shepherd's Bush (LO) and Shepherd's Bush (LU)
  • West Hampstead (LO) and West Hampstead (LU)
  • Liverpool Street (LU) and Liverpool Street (LO/TfL Rail)
  • Any marked interchange between two differently named stations
  • Any interchange not shown is between two separate stations (e.g. Canary Wharfs, Eustons etc.)
4) The hider cannot visit the same station twice.
5) If it becomes impossible for the hider to move any more, he/she must say so and remain in the same location for the rest of the game.
6) The hider may choose to come to a halt at any time. If this is the case, he/she must say so and remain in the same location for the rest of the game.
7) Station specific rules:
  • Heathrow Loop is one way only
  • Tottenham Court Road is Northern Line only (temporarily)
  • Tufnell Park is nonexistent (temporarily)
Undefeated Tumbleweed champion, Oct 2015

Inventor of Grumbleweed, Nimbleweed, Timesnap, Postsnap and several other silly games

A Challenge
The Twilight Zone
Posts: 4056
Joined: 24 Jan 2015, 07:57
Location: London Waterloo

Re: Where am I? - on the move: rules

Post by A Challenge » 10 Nov 2015, 12:51

GuyBarry wrote:
A Challenge wrote: I think the teleport should be left in, it will make it more interesting!
Let's leave it out for now and keep it in reserve in case the game becomes too predictable. I think the way I originally framed it gives an unfair advantage to the hider, to be honest, but we can work on that later.

OK, I think we're all in agreement now and I'm happy for you to start the next one!
Ask my questions in the game thread then. I shall copy the rules across when I am working on a computer not a phone!
Tumbleweed and former Nimbleweed Scorekeeper

Winner of Gumbleweeds V, VI + XI, Nimbleweeds I, III - IX + XIV and (joint with GuyBarry) winner of Timesnap

And most importantly, Former leader of Tumbleweed, and first person to 250,000

GuyBarry
The Twilight Zone
Posts: 5408
Joined: 01 Aug 2011, 08:24

Re: Where am I? - on the move: rules

Post by GuyBarry » 10 Nov 2015, 14:30

I've copied the rules across and deleted all my earlier posts in the thread. I suggest you do the same, then it'll be clear what the new rules are.
Undefeated Tumbleweed champion, Oct 2015

Inventor of Grumbleweed, Nimbleweed, Timesnap, Postsnap and several other silly games

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