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Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 29 Apr 2016, 19:38
by A Challenge
145 Bells

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 29 Apr 2016, 19:40
by Tube Geek
146 bells

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 01 May 2016, 06:13
by A Challenge
147 Bells

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 01 May 2016, 08:13
by GuyBarry
This is how the Counting game originally worked - it was just people counting in sequence. People quickly got bored with it so they started adding facts.

You seem to have rediscovered the original game with the addition of the word "bells" :)

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 01 May 2016, 08:18
by Tube Geek
GuyBarry wrote:This is how the Counting game originally worked - it was just people counting in sequence. People quickly got bored with it so they started adding facts.

You seem to have rediscovered the original game with the addition of the word "bells" :)
A Challenge wrote:
Tube Geek wrote:I thought we were meant to post facts
No! Just the next number or the correct tumbleweed score for the time!

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 01 May 2016, 10:39
by A Challenge
2 Bells

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 01 May 2016, 10:58
by Tube Geek
3 belld

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 15 May 2016, 18:03
by A Challenge
343 Bells (The current maximum valid claim under Tumbleweed rules and 7^3)

Re: Counting meets Tumbleweed (so nobody can have a problem)

Posted: 15 May 2016, 18:09
by Tube Geek
I don't care

10
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